Description SOULVARS
Dynamic battles and battle animations, as well as a deep personalization mechanism. Smartphone controls are designed for vertical use, and while they have a strong sense of strategy, they’re also designed to make combat, training, dungeon crawling, and collecting random enchanted items simple and exciting. A global network in which even a fictional idea of the soul can be digitized and transmitted. In return, the unexpected development of malformations puts people’s lives in danger.
The main characters use a gadget called the Soul Driver, which turns souls into data. They work in a certain municipality and are tasked with eradicating anomalies that pose a danger to the local population… During combat, soul pieces, also known as hand cards, can be extracted from equipment (also known as equipment) and used as actions. It is decided which combinations of the main weapon, secondary weapon, armor and accessories will make up the Strategy (deck).
During combat, only one soul bit can be chosen per turn; however, the number of Soul Bits that can be selected at the same time can increase depending on the opponent’s weaknesses, defense, evasion, buff or debuff, and a variety of other situations. The ability, known as Art, is activated when a certain combination of soul bits or cards that are currently in hand is chosen at the same moment.
Features:
– Story
– System Overview
– Equipment Bits and Souls
– Art
Screeshots
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